
Necromancer archetype
Undead Emissary
Physical specialist. Each archetype point adds +0.3% physical damage.
- Skills
- 2
- Upgrades
- 6
- Summons
- 4
- Ailments
- 1
- Passives
- 3
- Modifiers
- 2
Active progression
Skills, upgrades, and modifiers
Every upgrade is visible beside its root skill. Modifiers stay with the skill they transform.

Root skill
Spear of Vengeance
Throw a bone spear, piercing through enemies
- Unlock
- 0 points
- Max level
- 3
- Point cost
- 0
- Mana
- 2
- Cooldown
- 1s
- Range
- 6
Exact scalingPhysical damage: 80% of player damage per second, +24% per skill level
3 upgrades
Reduced cooldown time
Cooldown reduction: 15% at level 1, +5% per additional level
Splits into 3 bone shards on hit
Generated attack physical damage: 30% of player damage at level 1, +6% of player damage per additional level
Slows down enemy movement and attack speed
Movement-speed reduction: 10% at level 1, +5% per additional level; attack-speed reduction: 5% at level 1, +2% per additional level
1 skill modifier
- Damage percent300%
- Secondary count2

Root skill
Blood Pool
Release evil blood, continuously damaging nearby enemies
- Unlock
- 9 points
- Max level
- 4
- Point cost
- 2
- Mana
- 20
- Cooldown
- 20s
- Range
- 6
Exact scalingPhysical damage: 150% of player damage, +30% per skill level
3 upgrades
Increased duration
Duration increase: +2s at level 1, +1s per additional level
Increases nearby summon movement speed
Nearby companion movement speed: +30% at level 1, +10% per additional level
Increases nearby summon damage
Nearby companion damage: +20% at level 1, +5% per additional level
1 skill modifier
- Damage percent250%
Companions
Summons
Listed skill damage multiplied by 1 + (normal attack damage bonus multiplied by the level factor).
Late-game skill factorLv 0+ 0%Lv 50+ 10%Lv 60+ 20%Lv 70+ 40%Lv 75+ 60%Lv 80+ 90%Lv 85+ 120%Lv 90+ 150%Lv 95+ 190%Lv 100+ 230%

Root summon
Skeleton Warrior
Summon a skeleton warrior to fight for you
- Unlock
- 1 points
- Max level
- 4
- Mana
- 4
- Cooldown
- 3s
- Count
- 3
- Range
- 5
Damage100% base, +30% per level
Health300 base, +100 per level
Player-health bonus2% base, +1% per level
3 upgrades
Increased attack speed
Attack-speed bonus: +20% at level 1, +10% per additional level
Increased block chance
Block chance: 20% at level 1, +10% per additional level
Blades imbued with blood curse
Converted normal-attack damage bonus: +20% at level 1, +10% per additional level

Root summon
Death Sentry
Summon a death sentinel to fight for you
- Unlock
- 9 points
- Max level
- 4
- Mana
- 8
- Cooldown
- 3s
- Count
- 3
- Range
- 5
Damage150% base, +30% per level
Health300 base, +100 per level
Player-health bonus2% base, +1% per level
3 upgrades
Increased attack speed
Attack-speed bonus: +20% at level 1, +10% per additional level
Spears gain blood enchantment
Converted normal-attack damage bonus: +20% at level 1, +15% per additional level
Attacks have a chance to become multi-hit piercing strikes
Trigger chance: 15% at level 1, +8% per additional level; physical damage: 200% of player damage at level 1, +40% of player damage per additional level

Root summon
Bone Archer
Summon a skeletal archer to fight for you
- Unlock
- 14 points
- Max level
- 4
- Mana
- 15
- Cooldown
- 4s
- Count
- 3
- Range
- 5
Damage180% base, +36% per level
Health200 base, +70 per level
Player-health bonus2% base, +1% per level
3 upgrades
Increased summon count
Summon count: +1 per upgrade level
Arrows transform into piercing arrows, capable of piercing enemies
Converted normal-attack damage bonus: +30% at level 1, +15% per additional level
Attacks have a chance to release bone crystal arrows, causing area explosion
Trigger chance: 15% at level 1, +8% per additional level; physical damage: 1000% of player damage at level 1, +200% of player damage per additional level

Root summon
Curse Mage
Summon a cursed mage to fight for you
- Unlock
- 29 points
- Max level
- 4
- Mana
- 25
- Cooldown
- 6s
- Count
- 3
- Range
- 5
Damage160% base, +32% per level
Health300 base, +100 per level
Player-health bonus3% base, +1% per level
3 upgrades
Normal attacks transform into releasing chaos orbs
Converted normal-attack damage bonus: +20% at level 1, +15% per additional level
Warp space, continuously damaging nearby enemies
Physical aura damage: 300% of player damage per second at level 1, +60% of player damage per second per additional level
Attacks have a chance to release Chaos Nova
Trigger chance: 15% at level 1, +8% per additional level; physical damage: 600% of player damage at level 1, +120% of player damage per additional level
Damage and control
Ailments
Root application rules and every connected ailment upgrade.

Root ailment
Impure Blood
All physical damage skills have a chance to make enemies bleed.
- Unlock
- 14 points
- Max level
- 3
- Point cost
- 3
- Layers
- 3
- Duration
- 2s
- Damage
- 100%
Application rate30% base, +10% per level
Attack-speed reduction10% base
Movement-speed reduction15% base, +5% per level
4 upgrades
Increased damage.
Ailment damage bonus: +30% at level 1, +10% per additional level
Increased stack limit.
Maximum stacks: +1 per upgrade level
Chance to deal damage based on enemy's max health with each hit.
On-hit trigger chance: 5% at level 1, +2% per additional level; enemy maximum-health damage: 5% at level 1, +1% per additional level
Bleeding enemies explode on death
On-death trigger chance: 10% at level 1, +5% per additional level; spawned attack damage: 200% of player damage at level 1, +40% of player damage per additional level
Permanent bonuses
Passives
Exact gain per point and the value at maximum level.

Soul Sacrifice
Companion damage: +5% per level, +20% at level 4
Unlock 0 points - max level 4 - cost 1
Bone Piercer
Physical penetration: +5% per level, +20% at level 4
Unlock 4 points - max level 4 - cost 2
Mind Blast
Critical-hit chance: +3% per level, +12% at level 4
Unlock 9 points - max level 4 - cost 3
Shadow Dungeon























