WikiTacticsShadow Dungeon
August 27, 2026Official notes plus verified values

Version 1.0.6

Version 1.0.6 added per-skill automatic-attack controls and fixed Inferno gem drops, Treasure Fairy movement, Paladin weapon affixes, scene-change buffs, existing Skill Rune stacks, and related runtime issues.

Steam build 24999863

At a glance

What changed

  • Each Quick Cast Bar skill can now be included in or excluded from automatic attacks.
  • 143 Epic, Legendary, and Mythical Paladin sword and shield rows received corrected negative-effect modifier references.
  • The Treasure Fairy now inherits one-third of the player's movement-speed bonus.
  • Inferno Secret Realm gem drops and already-owned Talent Skill Rune stacks were fixed.
01

Official 1.0.6 changes

  • Added an automatic-attack toggle to each skill on the Quick Cast Bar; each skill can be configured individually.
  • Fixed the little fairy disappearing after changing scenes.
  • Fixed gems not dropping from Secret Realms on Inferno difficulty.
  • Fixed some numerical values not taking effect.
  • The Treasure Fairy now gains one-third of the player's movement-speed bonus.
  • Fixed incorrect negative-effect affixes on weapons.
  • Fixed Buff-type skills becoming permanent bonuses when changing maps.
  • Talent Skill Runes already picked up by the player can now also be stacked.
02

Paladin sword and shield correction

The build changed only the fixed negative-effect modifier reference column for 143 high-rarity Paladin weapon rows. The correction points those items at the intended modifier entries; it is not a direct numerical increase to the modifier values.

ScopeCount
Sword rows60
Shield rows83
Epic rows25
Legendary rows58
Mythical rows60
Required-level range20-100
Total rows143
Old referenceCorrected referenceRows
25289
26298
27308
374020
384119
394219
495220
505320
515420

Player takeawayIf an affected Epic, Legendary, or Mythical Paladin sword or shield previously showed or applied the wrong negative effect, 1.0.6 redirects it to the intended effect family.

03

Per-skill automatic attacks

  • Right-click an individual Quick Cast Bar skill to toggle whether automatic attacks may use it.
  • The choice is stored per action-bar slot and defaults to enabled.
  • A visible indicator and tooltip report the current state.
  • The global automatic-attack shortcut is ignored while the pointer is over interface elements.
04

Treasure Fairy movement formula

The verified runtime formula is: base Treasure Fairy movement speed multiplied by [1 + (player movement-speed bonus percent divided by 300)].

Player movement-speed bonusFairy bonus
+15%+5%
+30%+10%
+60%+20%
+90%+30%

Player takeawayThe fairy inherits one-third of the player's bonus, not one-third of the player's complete movement speed.

05

Inferno gems and existing Skill Runes

  • Rift and challenge gem eligibility now accepts a gem whose configured drop scene is less than or equal to the current scene quality, rather than requiring an exact equality match.
  • This permits lower-tier eligible gems to drop in higher-tier Secret Realms, including Inferno.
  • Generated Talent Skill Runes use the configured maximum stack.
  • Old save entries still carrying a one-item stack limit are normalized so already-owned runes can stack.
06

Scene changes and Buff cleanup

  • Scene transitions now clear active buffs, lingering skill objects, and companion or enemy buff state more consistently.
  • Companion runtime effects are rebuilt when a scene is restored, addressing the disappearing fairy issue.
  • Skill instances guard against stopped or inactive effects restarting and against stale list references.
  • Buff-type skills are removed from the departing scene instead of being retained as permanent bonuses.
07

Additional verified runtime safeguards

  • Enemy and boss skill setup gained null checks, safer color configuration, and damage-resistance initialization.
  • Boss companion skill eligibility is validated before selection.
  • A direct skill-slot fallback was added when the expected action-bar reference is unavailable.
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